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Obvious solution - put the app up on the mac app store at 30% or so higher cost, and keep it around on Stripe or similar for those who want to buy it for less. Seems win-win.


Apart from breaking the rules for MAS publishing it's also dishonest - it doesn't cost $0 to self-distribute, but no one ever itemises that cost as extra


> (Note that I'm not allowed to charge 30% more on the MAS to pass on the cost... That's a violation of the MAS developer agreement.)


Is having some kind of rebate coupon after buying from a different payment processor an option? Or maybe increasing the price by 30% all around, and then throwing in some sort of 'added extra' for people who don't buy through the MAS?

Also, I like the MAS even less after learning about this kind of terrible control.




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