It's not the same as EasyAntiCheat and doesn't support the same features. It's like saying Excel works on iPad, but you can't even use VBA on that.
Or a game example: I have Minecraft (Bedrock) on my phone so therefore I should be able to do the same things as Minecraft (Java) on Windows. The problem is they're the same names for different software with similar, but not the same, functionality.
So you're saying that easy anti cheat on linux is different from on windows? I am aware it is not as effective as detecting cheating on linux, but does this affect gameplay itself? Or do game developers not want reduced efficacy of detecting cheaters, and so they don't support linux at all?
I don't play those games myself but the word is that the EAC on linux lacks the same kernel hooks that are available on Windows. I personally consider that a plus but if you're a developer obsessed with strong anti-cheat you probably do not.
Linux kernel provides ways to observe from user space. The problem is that there’s nothing to stop someone running a kernel which neuters anticheat tools ability to observe using that functionality. As far as I’m aware the only way to mitigate that is via measured boot attestation and having signed kernel etc.