Yeah, I realized most / everyone probably wouldn't have time to watch but hoped someone might be interested. I guess my basic point is that the animations and gestures are deliberately designed to feel more precise and clarify the discrete actions you're taking (which is to put a more positive spin on what he describes negatively as "feeling like a computer" - not that either spin is right or wrong). It's a purposeful contrast to Apple's bubblier approach, it's not that they tried to make their animations like Apple's but Didn't Get It.