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darklajid
on July 23, 2012
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Tiled Shadow Maps
If you're not averse to C#: Eric Lippert has a series about visibility in a rogue-like game (it's either/or, no shadows, but still a nice read) on his blog:
http://blogs.msdn.com/b/ericlippert/archive/2011/12/12/shado...
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Search:
http://blogs.msdn.com/b/ericlippert/archive/2011/12/12/shado...