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Perhaps, I don't think we've seen a Crysis powered porno, that would be popular with the kids :-)

I think though that you've may have conflated cause and effect. This sort of engine isn't really useful in a poker game. Do you remember the beautifully rendered ChessMaster games on the Amiga? I remember people talking about a 'waste of the graphics' to render chess pieces like that.

I don't think anyone has done a good Myst replacement, this might be good for that too. An archeology game? possibly. Remember that the 'engine' and the 'game' are two different things. Perhaps the 'safest' thing to imagine is an FPS, known audience, known play etc etc. Licensing isn't cheap, so if you're paying for it you don't want to risk that capital on a hyper realistic 'angry birds' now do you?

Some other thoughts on uses for an engine that does good visuals:

  1 Mechanical puzzles - build machines to solve puzzles.
  2 Life/City/Population simulators - more fun to watch.
  3 Sex games - mentioned above.
  4 Sports games - haven't had a decent FP kayaking game
  5 Where's Waldo type
I'm sure there are others.


Wait, "Where's Waldo" but in 3d, from first person perspective?

   6 Paparazzi - Start with a lousy camera, have to take
     photos which are graded for score.  Get better lenses
     and access to better hiding places as level ups.
     (This is like a FPS, but with no guns, and with 
     the enemy on a pre-determined route and with strict           
     time limits for each level)

   7 Tree in the Field - you start in a field.
     There's a tree.  You wander around.  You can
     climb the tree.  You can run. As you do certain
     things (start running, for example) a timer 
     starts with a recommendation ("Hey! How fast
     can you run round the field? / Climb the tree?
     / etc".  You find a magnifying glass.  You can
     look at bugs.  You can look at stones (and the
     fossils).  You can look at flowers.  The weather
     changes.  The day turns into night.  You find 
     a box.  When you find the box another prompt 
     pops up "Hey! This looks like a good place to
     keep your fossils!".  There is a rich and 
     diverse eco-system, with hooks into information
     about everything ("This is a 'Cowslip' (*Primula 
     veris*)" - but then more links if wanted.  Right 
     down to high level biology concepts.)  You can 
     race bugs against each other.  You find some
     seeds, and a trowel, and some rickety rackety 
     implements.

   7a Tree in the Field DLC - A Toolshed for the
      equipment / A mini greenhouse / etc etc.


> 6 Paparazzi - Start with a lousy camera, have to take photos which are graded for score. Get better lenses and access to better hiding places as level ups. (This is like a FPS, but with no guns, and with the enemy on a pre-determined route and with strict time limits for each level)

http://en.wikipedia.org/wiki/Pok%C3%A9mon_Snap

Your "tree in the field" idea sounds like something Peter Molyneux might promise ;).


Wow, absolutely love the Paparazzi concept. Have you got more ideas like these?


I have millions of ideas. Ideas are nothing - delivery is everything. I am unable to deliver anything.


Au contraire, you delivered a reply within 2 hours. :)

Perhaps you are too hard on yourself. (Although given you live in the UK that's likely a pre-requisite for continued residence...)


How about "You are the Road"

http://www.kongregate.com/games/duckets/you-are-the-road-mol...

This game came out of a game hackfest called the molyjam where each team had to pick a game idea from a Peter Molyneux's faker's twiter stream: https://twitter.com/petermolydeux


Are you allowed to make a porn game with this engine?

I ask in all seriousness... I'm thinking maybe the licence of this engine comes with certain terms?


Oh no, my point isn't about cause and effect. I believe that when they set out to do a great graphics engine, they don't have derivate, tasteless games in mind. They're actually doing innovative, great things well worth their time.

The problem is the other half of their studio, which creates games based on those engines. This is where all the problems lie. No taste.

And it's not just Far Cry and Crysis. Check out their recently released iOS game "Fibble". It's tasteless horse radish.


Horse radish is hardly tasteless. Is this a colloquialism I'm unaware of?


No, but "tasteless horse radish" is a completely useless thing. Which is my point.




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