Word of mouth is the best way I've found, honestly.
I'll shill for OrnaRPG. Its a gps linked game ala PokemonGo, but you pick a class and level up by fighting slimes, elves, golems, thieves, and whatever else you come across on your wanderings. In classic sprite graphics. Think old school FF or DQ.
As you level more class options become available. You're never locked down a given path, you can freely changes classes whenever you want. The world has zones you can take and hold for income (often held by level 200+ folks who play too much, unless you happen to be more rural), you can build a village with different structures in it providing different services, otherwise you have to walk about and find e.g. a blacksmith.
Microtransactions primarily are skins to change the spire of your character, or buy the dev a coffee. There are one or two packs of potions you can buy if you get stuck, but IIRC they are limited to being bought once.
I'll shill for OrnaRPG. Its a gps linked game ala PokemonGo, but you pick a class and level up by fighting slimes, elves, golems, thieves, and whatever else you come across on your wanderings. In classic sprite graphics. Think old school FF or DQ.
As you level more class options become available. You're never locked down a given path, you can freely changes classes whenever you want. The world has zones you can take and hold for income (often held by level 200+ folks who play too much, unless you happen to be more rural), you can build a village with different structures in it providing different services, otherwise you have to walk about and find e.g. a blacksmith.
Microtransactions primarily are skins to change the spire of your character, or buy the dev a coffee. There are one or two packs of potions you can buy if you get stuck, but IIRC they are limited to being bought once.