Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Almost all of them. Back when I used to play Kingdom of Loathing (a super casual game whose main attraction is that it contains a lot of jokes), I used spreadsheets to optimize everything from which food to eat to which familiar to use when. Way back in the day, I wrote a (for me-at-the-time) math-heavy guide for the N64 Goldeneye game; I used spreadsheets for that.

I know of people who've used spreadsheets for routing speedruns of games you wouldn't think you could optimize that way (e.g. entries in the Mario Kart series).



Do you still have a copy of the Goldeneye guide? I'd be curious to read it. Math was not in my mind when I played it back in the day.


I don't, but GameFaqs still does. Keep in mind that 1999-me was... not a great writer, or particularly good at math, by HN standards.

https://gamefaqs.gamespot.com/n64/197462-goldeneye-007/faqs/...


"If you want to know what Perfect Dark is, just do a search for it (I used Yahoo and got tons of hits, and the game's not even out yet)"

Feels like getting out of a time-machine :)


>Almost all of them.

For any game that can be optimized in some way someone has made a spreadsheet for it.


Hey fellow KOLer! It was a spreadsheet heavy game for sure. Good times.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: