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I am not a gamedev but I am currently building what some would consider to be a large game[1]. It has been amazing to work in as it streamlines the development process massively. I have only spent about 20 hours with it so far and if I had chosen another engine I would not have progressed this fast.

You should take another look at Unity when v3.5 launches - they have made some advancements and fixes that are targeted for larger projects[2]. I can't wait for a better gui system and native lod support!

As for the negatives, so far I have only found the documentation to be lacking on some fronts (specifically regarding the terrain engine).

[1] http://trailsgame.com/

[2] http://www.marketwire.com/press-release/Unite-11-Unity-35-De...



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