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> or when someone is optimizing the heck out of their interface [...] clearly isn't what we're looking for

Why? For example, people doing video or audio production sometimes create extensive personalized HID setups, with knobs and sliders and joysticks and touch screens and drawing tablets and etc. Even with expensive and clunky tech. What if everyone could easily have better at need?

> gorilla arm [..] mouse [...] the only thing I'd want to use for real work is

I too like a standard of "use for real work" without compromising existing tooling. I prefer a well-tuned little red ThinkPad TrackPoint to mouse, in part because it requires less movement. But even with all of Point and touchpad and mouse...

What if your entire keyboard and adjacent frame could serve as a multitouch surface, without compromising keyboarding experience? (Well, compromising it beyond nice ThinkPad chicklets.) My very limited experience suggests it could be nifty. I was playing with a completely-non-functional "sanity check" prototype, got distracted surfing, and then realized I'd become puzzled and distracted... because stroking the J keycap was bizarrely failing to scroll the page. :) Suggesting that adoption might have a low barrier. I think there's a startup hoping to do a plastic overlay, like a keyboard protector, that does multitouch.

> monitors

And those monitors could be 3D monitors. Perhaps adding subtle Z offsets to font color and weight and spacing and alignment. And semi-transparency becomes more powerful. All 1M NPM packages fit on a 1080p screen as color dots, but with high-res 3D, they might be little lines and shapes, with over and underlays and connections. 3D datavis infusion.

Having full hand pose could permit much richer hand-barely-moving gesture vocabularies... than press-hold-and-release Ctrl-Meta-Mumble.



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