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atomicrat2552
on Jan 22, 2018
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Dvxk: A Vulkan-Based D3D11 Implementation for Linu...
I mean, the DirectX SDK already has a similar runtime to use a DX11 swapchain on top of DX12, and 11-on-12 is how (as I understand it, though someone more knowledgeable feel free to correct me) DX11 is implemented on Xbox One and UWP
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