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I can’t tell if we’re trolling at this point with the mixing up of Shopify and Spotify

I thought we were talking about Sportifei - the new outdoors retailer ?

It's accidental. This mixup is essentially a meme at Shopify this point.

When I did some consulting for an e-commerce company that used Shopify, I had a Colombian coworker who kept confusing Shopify and Spotify which was contagious across our company but we always knew what we were referencing because we dont use Spotify to start an e-commerce page.

Similarly, we've had confusion with AWS Amplify and Amplitude (metrics service).


Poor reading comprehension is more likely than trolling.

Or I just made a typo. I dont think anyone actually has the understanding that Shopify is a music streaming service and Spotify is a shopping plug-in. I was addressing the latter half of gp's comment which was saying that Spotify has had no problems and I wrote (or perhaps got autocorrected, as I had to correct my phone several times writing this comment).

I cant speak for the rest of the commenters.


This is literally AI slop, I’m surprised this hasn’t been mentioned


I appreciate the good faith effort here to learn (and advise on) programming skills! It’s rare nowadays.


Thank you. It's something I am really passionate about. Given my 'day job' and 'family time' and battling an uphill swim against my ADHD, I am still happy with the progress I've made so far. I feel like I'm almost there.


Exactly. We only find real fulfillment when we work on what we’re passionate about. We need to value the process more than the outcome.


I don't have a good guide for you, but this is the lib you use to create custom React renderers:

https://www.npmjs.com/package/react-reconciler


ever heard of Wordle?


You mean that one game that actually managed to pull off the game-a-day scheme four years ago through clever design and simple gameplay? The game with the inherently player-hostile scheme that's still inspiring thousands of talentless hacks on the internet? The actual successful game that attracted millions of copycat losers? Nope, never heard of it.


Just wait until I tell you about your local newspaper’s Sunday crossword.

I built this game for fun. There are no ads, and I currently cover the LLM costs myself.

I’m not sure why you’re being so hostile toward the idea of a daily puzzle game. Wouldn’t it make more sense, ideologically, to direct your criticism at pay-to-win games designed to keep you playing for hours a day? This is a simple daily puzzle — a two-minute break that never asks for more of your time. How is that even remotely comparable?


You showed your game and asked for feedback. I gave you honest feedback: I won't play your "daily" game, because I think the "daily" aspect is an unnecessarily enforced, inherently player-hostile, mindlessly imitated anti-feature that's of no use to anyone.

Congratulations on making the game, I know it's hard to finish and release something. I wish you luck.


Thanks glad you like it!


But to answer your question - yes the string must contain only valid english letters and must be between 2-25 characters in length. If you can jailbreak the system with those constraints I salute you!


Others have tried and failed to jailbreak it. Give it a shot if you're keen and post results here.


It's on my list for sure. Thanks for the message!


Thank you! The solution is when user_word === ai_word, so there isn't technically an "answer." The only pre-determined word in the game is the first word the AI chooses, which is the same word for all players, each day.


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